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Mount and blade warband bellum imperii
Mount and blade warband bellum imperii





mount and blade warband bellum imperii

I’ve played a few games on Broken Crescent 2.4 with Buff and Shine 1.6. I have played extensively Stainless Steel with different submods: Byg Grim Reality IV_E, Battle for the Baltics 2.0, and Historical Units Regions Buildings 5.4. Esthetic appearance of the units and environment.Historicity of the different models, weapons etc.What I care less about is the graphical side of the battles: Battles – does it feel like being a general giving realistic orders are the results of fighting rational and historical.Immersion – on the one hand role-playing (including generals’ traits), on the other empire building, including province development.Historicity – names, maps, units, events, buildings, but also evolution the situation on the map.Is the mod environment difficult enought to provide with challenges. Gameplay – how does it feel to play over many turns: do I want to play one-more-turn, do I find developments convincing, am I willing to suspend my disbelief etc.However, it's always a question of personal taste, difficulty expected, stability, and plethora of other issues.įor me the following aspects in any mod are essential: I'm sligthly surprised that the thread evolves in this direction (I'm not sure if the EB hosts would like mods' comparisons, if not - sorry for that), but according to my experience (listed below) and preferences the best of the other mods at the moment is the Stainless Steel Historical Improvement Project.







Mount and blade warband bellum imperii